Devlog 5 - Polish and UI
Goal
The main goal for me was finishing off the mechanics, making sure they're polished as well as making sure the UI was done.
Polish and UI
I have the UI working a lot more smoother, with colours that I am fine with. Some small changes are planned for the final week. The end product should be fairly polished with the mechanics working now.
Testing & Feedback
Some bugs and such that I have found or been told about
- Enemies and NPCs don't have collisions with each other
- The UI moves based on screen size, need to make consistent (not noticeable in Unity, but on browser)
- Doesn't freeze time when in conversation with an NPC
- Settings button crashes the game.
- Sometimes, the enemies can yeet you out of the map. Unsure how to replicate, but it has happened twice
- UI isn't consistent, this is cause I was testing it in one scene and forgot to update the other scene.
- Enemies don't collide with each other.
I received some f feedback the testing session.
- SceneSwitcher unfreezes when clicking on Venture Forth, casting a spell
- Enemy Damage switch from collision enter to collision stay.
- Enemies that shoot projectiles
- Add check for fireball if it has a clicked on a UI item.
I will be implementing the above this following week.
Challenges
Sprites have provern to be too time consuming, so I have decided to use free resources after all. I am at least proud in the fact that some of the sprites were made by myself. Other challenges included the GUI, it was difficult working out what colours to use, but I have settled on orange for health and aqua for mana.
Next Week
The plan is obviously to have a finished product.
Aeris' Adventurer
Status | Prototype |
Author | SorceressEve |
Genre | Role Playing |
Tags | 2D, Fantasy, Pixel Art, Short |
More posts
- Documentation + User Guide39 days ago
- Devlog 6 - Testing40 days ago
- Devlog 4: Presentation and Graphics52 days ago
- Devlog 3: Enemies and Interaction60 days ago
- Devlog 2: Basic Level Blocking68 days ago
- References!68 days ago
- Devlog 1: Movement and Preparation75 days ago
- Game Concept82 days ago
Comments
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Forgot to upload this on Sunday, was preoccupied. Only just remembered.